Update v0.4.2


New Features & Content

  • New "Revoco" Chant: The old "remove last ingredient" chant has been replaced! You can now use chants like primum revoco (remove first) or secundum revoco (remove second) for precise control.
  • New Tutorial: Added a helper dialogue to explain the Overheat hex mechanic when it is first unlocked.
  • Chroma Station Update: White has been added as a selectable color option.

Gameplay Changes & Quality of Life

  • Hex Choice Clarity: Hex names are now displayed below their icons in the Sanctum, making choices clearer.
  • Tome Cooldown Removed in Sanctum: You can now read the Tome as often as you like while in the Sanctum.
  • Audio Adjustments: Footstep sounds have been removed from the Sanctum and Crossroads to better suit the atmosphere, and their overall volume has been adjusted.

Bug Fixes

  • Save & Load System:
    • Fixed  items placed on Counters not being saved or loaded.
    • Fixed the randomized mushroom layout in the Spore Cultivator not being saved and loaded.
    • Fixed the herb in the Crop Container not appearing correctly after loading a save.
  • Multiplayer & State:
    • Fixed a core issue where game state flags (game_started, all_players_loaded) were not synced to clients, causing various errors
  • Gameplay & Object State:
    • Fixed the cauldron continuing to overheat even after being cleared.
    • Overheat de-saturation effect will no longer trigger incorrectly when you are not in the forest.
    • Fixed an issue where an item being consumed (e.g. in the cauldron) would show a "drop" animation.
    • The Cauldron, Chicken, and Counters are now all correctly cleared and reset when starting a new game after a loss.
  • UI & Visuals:
    • Fixed player silhouettes appearing incorrectly when standing near a light source.
    • Fixed player name labels being clipped in the lobby UI.
    • Fixed a bug where customer dialogue could overlap with Hecate's dialogue.
    • Replaced certain characters in dialogue files to fix incorrect text spacing.

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